Unit 3: Floating-point numbers
Introduction
Haskell has two types for floating-point numbers, namely
Float
(single-precision) and Double
(double-precision).
Floating-point numbers can be represented in two ways.
First, using a decimal point:
2.0
33.873
-8.3377
Second, by means of the so-called scientific notation:
33.61e6
3.7e-2
-3.7e2
These are equivalent to the following, in order:
33.61*106
3.7*10-2
-3.7*102
Haskell has the usual binary infix floating-point operators, namely
+
(addition),
-
(subtraction),
*
(multiplication),
/
(division) and
**
(exponentiation).
It has the unary prefix operator -
(minus or negative)
and the constant pi
is also defined.
There are several useful unary prefix operators available:
cos
|
cosine |
sin
|
sine |
tan
|
tangent |
acos
|
inverse cosine |
asin
|
inverse sine |
atan
|
inverse tangent |
log
|
natural logarithm |
exp
|
power of e |
sqrt
|
positive square root |
Note that the arguments to the trigonometric functions are taken to be in radians: π radians are the same as 180 degrees.
Haskell has some useful functions for converting floating-point numbers
into limited-precision integers, namely
ceiling 2.3
which is equivalent to 3
,
floor 2.3
which is equivalent to 2
and
round 2.3
which is equivalent to 2
.
Note that round 2.7
is equivalent to 3
.
These are all of type Float -> Int
.
Numerical type classes
So far four numerical types in Haskell have been introduced, namely
Int
,
Integer
,
Float
and
Double
.
It is tedious to define a new function that squares its argument, say,
for each numerical type:
sqInt :: Int -> Int
sqInt x = x * x
sqInteger :: Integer -> Integer
sqInteger x = x * x
sqFloat :: Float -> Float
sqFloat x = x * x
sqDouble :: Double -> Double
sqDouble x = x * x
Haskell has several type classes which allow one definition to do the work of more than one of the above monomorphic definitions:
sqIntegral :: Integral a => a -> a
sqIntegral x = x * x
sqFractional :: Fractional a => a -> a
sqFractional x = x * x
sqReal :: Real a => a -> a
sqReal x = x * x
The type class Integral
contains the types
Int
and Integer
.
The type class Fractional
contains the types
Float
and Double
.
The type class Real
contains the types
Int
, Integer
, Float
and Double
.
These, and some other important type classes are shown in
Fig. 1, but note that Haskell has many more type classes.
One of the differences between the language defined in the Haskell Report and
that implemented by the GHC is that the GHC does not consider
Eq
to be a superclass of
Num
.
Characters
The type Char
contains characters.
Elements of Char
are written enclosed in single closing
quotation marks, for example:
'a'
,
'B'
,
'4'
,
'\t'
(tab),
'\n'
(newline),
'\\'
(backslash),
'\''
(single closing quotation mark) and
'\"'
(double quotation mark).
The single opening quotation mark is simply written between
single closing quotation marks, thus '`'
.
There are many useful functions defined on characters
contained in the library Data.Char
.
To use these you have to import this module.
The functions toUpper
and toLower
,
both of type Char -> Char
, do what you would expect.
The function ord
, of type Char -> Int
,
turns a character into its ASCII code.
The function chr
, of type Int -> Char
,
turns an ASCII code into a character.
There are also several Boolean-valued functions defined on characters available in
Data.Char
.
Some of these are:
isAscii
,
isUpper
,
isLower
,
isAlpha
,
isDigit
and
isAlphaNum
.
© Antoni Diller (23 September 2021)